InputAudioQueue.InputCompleted Event
Definition
Important
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Event raised when a buffer has been filled up with recorded data.
public event EventHandler<AudioToolbox.InputCompletedEventArgs> InputCompleted;
member this.InputCompleted : EventHandler<AudioToolbox.InputCompletedEventArgs>
Event Type
Remarks
This event is raised when the audio system has completely filled one of the buffers with audio data. You would typically connect to this event a method that would save the contents of the buffer to a disk, encode it using AudioFile or do some real-time processing with the audio packets.