次の方法で共有


AVPlayerItem.AudioTimePitchAlgorithm プロパティ

定義

オーディオ ピッチの管理に使用されるアルゴリズム。

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual Foundation.NSString AudioTimePitchAlgorithm { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("audioTimePitchAlgorithm", ObjCRuntime.ArgumentSemantic.Copy)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setAudioTimePitchAlgorithm:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.AudioTimePitchAlgorithm : Foundation.NSString with get, set

プロパティ値

値は、 で AVAudioTimePitchAlgorithm定義されている定数のいずれかである必要があります。

属性

適用対象