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GKLeaderboard.LoadImage(GKImageLoadedHandler) Method

Definition

Loads the leaderboard image and then passes it to completionHandler, along with an error object that is null if no error occurred.

[Foundation.Export("loadImageWithCompletionHandler:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void LoadImage (GameKit.GKImageLoadedHandler completionHandler);
abstract member LoadImage : GameKit.GKImageLoadedHandler -> unit
override this.LoadImage : GameKit.GKImageLoadedHandler -> unit

Parameters

completionHandler
GKImageLoadedHandler

To be added.

This parameter can be null.

Attributes

Applies to