次の方法で共有


GKSavedGameListener.HasConflictingSavedGames(GKPlayer, GKSavedGame[]) メソッド

定義

[Foundation.Export("player:hasConflictingSavedGames:")]
public virtual void HasConflictingSavedGames (GameKit.GKPlayer player, GameKit.GKSavedGame[] savedGames);
abstract member HasConflictingSavedGames : GameKit.GKPlayer * GameKit.GKSavedGame[] -> unit
override this.HasConflictingSavedGames : GameKit.GKPlayer * GameKit.GKSavedGame[] -> unit

パラメーター

player
GKPlayer
savedGames
GKSavedGame[]
属性

適用対象