次の方法で共有


GLKMeshBuffer.FillData(NSData, nuint) メソッド

定義

[Foundation.Export("fillData:offset:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual void FillData (Foundation.NSData data, nuint offset);
abstract member FillData : Foundation.NSData * nuint -> unit
override this.FillData : Foundation.NSData * nuint -> unit

パラメーター

data
NSData
offset
System.System.UIntPtr System.unativeint

実装

属性

適用対象