次の方法で共有


GLKMeshBuffer.Zone プロパティ

定義

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual ModelIO.IMDLMeshBufferZone Zone { [Foundation.Export("zone", ObjCRuntime.ArgumentSemantic.Strong)] get; }
member this.Zone : ModelIO.IMDLMeshBufferZone

プロパティ値

属性

適用対象