次の方法で共有


CanvasState.Transform プロパティ

定義

public:
 property System::Numerics::Matrix3x2 Transform { System::Numerics::Matrix3x2 get(); void set(System::Numerics::Matrix3x2 value); };
public System.Numerics.Matrix3x2 Transform { get; set; }
member this.Transform : System.Numerics.Matrix3x2 with get, set
Public Property Transform As Matrix3x2

プロパティ値

適用対象