次の方法で共有


Color クラス

定義

public ref class Color
[System.ComponentModel.TypeConverter(typeof(Microsoft.Maui.Graphics.Converters.ColorTypeConverter))]
public class Color
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Maui.Graphics.Converters.ColorTypeConverter))>]
type Color = class
Public Class Color
継承
Color
属性

コンストラクター

Color()
Color(Byte, Byte, Byte)
Color(Byte, Byte, Byte, Byte)
Color(Int32, Int32, Int32)
Color(Int32, Int32, Int32, Int32)
Color(Single)
Color(Single, Single, Single)
Color(Single, Single, Single, Single)
Color(Vector4)

フィールド

Alpha
Blue
Green
Red

メソッド

AddLuminosity(Single)
AsPaint()
Equals(Object)
FromArgb(String)
FromHex(String)
FromHsla(Double, Double, Double, Double)
FromHsla(Single, Single, Single, Single)
FromHsv(Int32, Int32, Int32)
FromHsv(Single, Single, Single)
FromHsva(Int32, Int32, Int32, Int32)
FromHsva(Single, Single, Single, Single)
FromInt(Int32)
FromRgb(Byte, Byte, Byte)
FromRgb(Double, Double, Double)
FromRgb(Int32, Int32, Int32)
FromRgb(Single, Single, Single)
FromRgba(Byte, Byte, Byte, Byte)
FromRgba(Double, Double, Double, Double)
FromRgba(Int32, Int32, Int32, Int32)
FromRgba(Single, Single, Single, Single)
FromRgba(String)
FromUint(UInt32)
GetComplementary()
GetHashCode()
GetHue()
GetLuminosity()
GetSaturation()
MultiplyAlpha(Single)
Parse(String)
ToArgbHex(Boolean)
ToHex()
ToHex(Boolean)
ToHsl(Single, Single, Single)
ToInt()
ToRgb(Byte, Byte, Byte)
ToRgba(Byte, Byte, Byte, Byte)
ToRgbaHex(Boolean)
ToString()
ToUint()
TryParse(String, Color)
WithAlpha(Single)
WithHue(Single)
WithLuminosity(Single)
WithSaturation(Single)

演算子

Implicit(Vector4 to Color)

拡張メソッド

Lerp(Color, Color, Double)
IsDefault(Color)
IsNotDefault(Color)
ToColor(Color, Single)
AsSKColor(Color)
AsSKColorMultiplyAlpha(Color, Single)
ToArgb(Color)
ToArgb(Color, Single)

適用対象