編集

次の方法で共有


IMixedRealityBoundarySystem.BoundaryHeight Property

Definition

The height of the play space, in meters.

public:
 property float BoundaryHeight { float get(); void set(float value); };
public float BoundaryHeight { get; set; }
member this.BoundaryHeight : single with get, set
Public Property BoundaryHeight As Single

Property Value

Remarks

This is used to create a three dimensional boundary volume.

Applies to