MixedRealityStandardShaderGUI.enableProximityLightColorOverride Field

Definition

protected: UnityEditor::MaterialProperty ^ enableProximityLightColorOverride;
protected UnityEditor.MaterialProperty enableProximityLightColorOverride;
val mutable enableProximityLightColorOverride : UnityEditor.MaterialProperty
Protected enableProximityLightColorOverride As MaterialProperty 

Field Value

UnityEditor.MaterialProperty

Applies to