IHandRay Interface
Definition
Important
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Interface defining a hand ray, which is used by far pointers to direct interactions. Implementations of this class are managed and updated by a BaseHand implementation.
public interface class IHandRay
public interface IHandRay
type IHandRay = interface
Public Interface IHandRay
- Derived
Properties
Ray |
Ray used by input system for Far Pointers. |
ShouldShowRay |
Check whether hand palm is angled in a way that hand rays should be used. |
Methods
Update(Vector3, Vector3, Transform, Handedness) |
Update data used by hand implementation, to compute next HandRay. |