InputAnimation.EvaluateHandState(Single, Handedness, Boolean, Boolean) Method
Definition
Important
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Evaluate hand tracking state at the given time.
public:
void EvaluateHandState(float time, Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, [Runtime::InteropServices::Out] bool % isTracked, [Runtime::InteropServices::Out] bool % isPinching);
public void EvaluateHandState (float time, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, out bool isTracked, out bool isPinching);
member this.EvaluateHandState : single * Microsoft.MixedReality.Toolkit.Utilities.Handedness * bool * bool -> unit
Public Sub EvaluateHandState (time As Single, handedness As Handedness, ByRef isTracked As Boolean, ByRef isPinching As Boolean)
Parameters
- time
- Single
- handedness
- Handedness
- isTracked
- Boolean
- isPinching
- Boolean