InputRecordingBuffer.SetHandState(Handedness, Boolean, Boolean) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Sets the state of a given hand to be stored in the newest keyframe
public:
void SetHandState(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, bool tracked, bool pinching);
public void SetHandState (Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, bool tracked, bool pinching);
member this.SetHandState : Microsoft.MixedReality.Toolkit.Utilities.Handedness * bool * bool -> unit
Public Sub SetHandState (handedness As Handedness, tracked As Boolean, pinching As Boolean)
Parameters
- handedness
- Handedness
- tracked
- Boolean
- pinching
- Boolean