MixedRealityControllerInfo Class
Definition
Important
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This script keeps track of the GameObjects representations for each button on the Mixed Reality Controllers. It also keeps track of the animation Transforms in order to properly animate according to user input.
public ref class MixedRealityControllerInfo
public class MixedRealityControllerInfo
type MixedRealityControllerInfo = class
Public Class MixedRealityControllerInfo
- Inheritance
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MixedRealityControllerInfo
Constructors
MixedRealityControllerInfo(GameObject, Handedness) |
Fields
ControllerParent | |
Handedness |
Methods
AnimateGrasp(Boolean) | |
AnimateHome(Boolean) | |
AnimateMenu(Boolean) | |
AnimateSelect(Single) | |
AnimateThumbstick(Boolean, Vector2) | |
AnimateTouchpad(Boolean, Boolean, Vector2) | |
LoadInfo(Transform[], MixedRealityControllerVisualizer) |
Iterates through the Transform array to find specifically named GameObjects. These GameObjects specify the animation bounds and the GameObject to modify for button, thumbstick, and touchpad animation. |
SetRenderersVisible(Boolean) | |
TryGetElement(MixedRealityControllerInfo+ControllerElementEnum, Transform) |