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MixedRealityInputSystem.PopFallbackInputHandler Method

Definition

Remove the last game object from the fallback input stack.

public:
 virtual void PopFallbackInputHandler();
public void PopFallbackInputHandler ();
abstract member PopFallbackInputHandler : unit -> unit
override this.PopFallbackInputHandler : unit -> unit
Public Sub PopFallbackInputHandler ()

Implements

Applies to