SourceStateEventData.Initialize Method
Definition
Important
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Populates the event with data.
public:
void Initialize(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ inputSource, Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller);
public void Initialize (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource inputSource, Microsoft.MixedReality.Toolkit.Input.IMixedRealityController controller);
member this.Initialize : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * Microsoft.MixedReality.Toolkit.Input.IMixedRealityController -> unit
Public Sub Initialize (inputSource As IMixedRealityInputSource, controller As IMixedRealityController)
Parameters
- inputSource
- IMixedRealityInputSource
- controller
- IMixedRealityController