BoundsControl.RotateStarted Property
Definition
Important
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Event that gets fired when interaction with a rotation handle starts.
public:
property UnityEngine::Events::UnityEvent ^ RotateStarted { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent RotateStarted { get; set; }
member this.RotateStarted : UnityEngine.Events.UnityEvent with get, set
Public Property RotateStarted As UnityEvent
Property Value
UnityEngine.Events.UnityEvent