HandConstraint.OnFirstHandDetected Property

Definition

Event which is triggered when zero hands to one hand is tracked.

public:
 property UnityEngine::Events::UnityEvent ^ OnFirstHandDetected { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent OnFirstHandDetected { get; set; }
member this.OnFirstHandDetected : UnityEngine.Events.UnityEvent with get, set
Public Property OnFirstHandDetected As UnityEvent

Property Value

UnityEngine.Events.UnityEvent

Applies to