次の方法で共有


IPlugin.GetSupportRelevances メソッド

定義

public Microsoft.MixedReality.WorldLocking.Core.AnchorRelevance[] GetSupportRelevances ();
abstract member GetSupportRelevances : unit -> Microsoft.MixedReality.WorldLocking.Core.AnchorRelevance[]
Public Function GetSupportRelevances () As AnchorRelevance()

戻り値

適用対象