次の方法で共有


RolePlayerPropertyDescriptor.SetValue(Object, Object) Method

Definition

Sets the value of the property.

public:
 override void SetValue(System::Object ^ component, System::Object ^ value);
public override void SetValue (object component, object value);
override this.SetValue : obj * obj -> unit
Public Overrides Sub SetValue (component As Object, value As Object)

Parameters

component
Object
value
Object

Applies to