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SingleThreadedSynchronizationContext.Frame.Continue Property

Definition

Gets or sets a value indicating whether a call to PushFrame(SingleThreadedSynchronizationContext+Frame) with this SingleThreadedSynchronizationContext.Frame should continue pumping messages or should return to its caller.

public:
 property bool Continue { bool get(); void set(bool value); };
public bool Continue { get; set; }
member this.Continue : bool with get, set
Public Property Continue As Boolean

Property Value

Applies to