次の方法で共有


MDLAsset.LoadTextures メソッド

定義

[Foundation.Export("loadTextures")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void LoadTextures ();
abstract member LoadTextures : unit -> unit
override this.LoadTextures : unit -> unit
属性

適用対象