次の方法で共有


SKAction.CreateChangeVolumeBy(Single, Double) メソッド

定義

のボリュームを変更します SKAudioNode

[Foundation.Export("changeVolumeBy:duration:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static SpriteKit.SKAction CreateChangeVolumeBy (float by, double duration);
static member CreateChangeVolumeBy : single * double -> SpriteKit.SKAction

パラメーター

by
Single
duration
Double

戻り値

属性

適用対象