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SKEmitterNode.ParticleZPositionRange プロパティ

定義

新しいパーティクルの Z 位置の平均 Z 位置に関する範囲を取得または設定します。

[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)]
public virtual nfloat ParticleZPositionRange { [Foundation.Export("particleZPositionRange")] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)] get; [Foundation.Export("setParticleZPositionRange:")] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 8, 0, ObjCRuntime.PlatformArchitecture.None, null)] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)] set; }
public virtual nfloat ParticleZPositionRange { [Foundation.Export("particleZPositionRange")] get; [Foundation.Export("setParticleZPositionRange:")] set; }
member this.ParticleZPositionRange : nfloat with get, set

プロパティ値

属性

適用対象