IPGlobalStatistics.PacketReassemblyTimeout プロパティ

定義

この時間内にインターネット プロトコル (IP) パケットのすべてのフラグメントが到着する必要がある最大時間を取得します。

public:
 abstract property long PacketReassemblyTimeout { long get(); };
public abstract long PacketReassemblyTimeout { get; }
[System.Runtime.Versioning.UnsupportedOSPlatform("android")]
public abstract long PacketReassemblyTimeout { get; }
member this.PacketReassemblyTimeout : int64
[<System.Runtime.Versioning.UnsupportedOSPlatform("android")>]
member this.PacketReassemblyTimeout : int64
Public MustOverride ReadOnly Property PacketReassemblyTimeout As Long

プロパティ値

Int64

この時間内に、パケットのすべてのフラグメントが破棄されないように到着する必要がある最大時間 (ミリ秒) を示す Int64 値。

属性

次のコード例では、IP パケットの再構成統計情報を表示します。

void ShowFragmentationStatistics()
{
   IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
   IPGlobalStatistics ^ ipstat = properties->GetIPv4GlobalStatistics();
   Console::WriteLine( "  Reassembly Data:" );
   Console::WriteLine( "      Reassembly Timeout .................. : {0}", 
      ipstat->PacketReassemblyTimeout );
   Console::WriteLine( "      Reassemblies Required ............... : {0}", 
      ipstat->PacketReassembliesRequired );
   Console::WriteLine( "      Packets Reassembled ................. : {0}", 
      ipstat->PacketsReassembled );
   Console::WriteLine( "      Packets Fragmented .................. : {0}", 
      ipstat->PacketsFragmented );
   Console::WriteLine( "      Fragment Failures ................... : {0}", 
      ipstat->PacketFragmentFailures );
}
public static void ShowFragmentationStatistics()
{
    IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
    IPGlobalStatistics ipstat = properties.GetIPv4GlobalStatistics();
    Console.WriteLine("  Reassembly Data:");
    Console.WriteLine("      Reassembly Timeout .................. : {0}",
        ipstat.PacketReassemblyTimeout);
    Console.WriteLine("      Reassemblies Required ............... : {0}",
        ipstat.PacketReassembliesRequired);
    Console.WriteLine("      Packets Reassembled ................. : {0}",
        ipstat.PacketsReassembled);
    Console.WriteLine("      Packets Fragmented .................. : {0}",
        ipstat.PacketsFragmented);
    Console.WriteLine("      Fragment Failures ................... : {0}",
        ipstat.PacketFragmentFailures);
}
Public Shared Sub ShowFragmentationStatistics() 
    Dim properties As IPGlobalProperties = IPGlobalProperties.GetIPGlobalProperties()
    Dim ipstat As IPGlobalStatistics = properties.GetIPv4GlobalStatistics()
    Console.WriteLine("  Reassembly Data:")
    Console.WriteLine("      Reassembly Timeout .................. : {0}", ipstat.PacketReassemblyTimeout)
    Console.WriteLine("      Reassemblies Required ............... : {0}", ipstat.PacketReassembliesRequired)
    Console.WriteLine("      Packets Reassembled ................. : {0}", ipstat.PacketsReassembled)
    Console.WriteLine("      Packets Fragmented .................. : {0}", ipstat.PacketsFragmented)
    Console.WriteLine("      Fragment Failures ................... : {0}", ipstat.PacketFragmentFailures)

End Sub

注釈

IP トランスポートの最大サイズを超えるパケットはフラグメントに分割され、宛先で再構成されます。 フラグメント化された IP パケットを構成するすべてのフラグメントが許可時間内に到着しない場合、パケットは破棄されます。

適用対象