DiscretePoint3DKeyFrame.InterpolateValueCore(Point3D, Double) Method
Definition
Important
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Interpolates, in a discrete fashion, between the previous key frame value and the value of the current key frame, using the specified progress increment.
protected:
override System::Windows::Media::Media3D::Point3D InterpolateValueCore(System::Windows::Media::Media3D::Point3D baseValue, double keyFrameProgress);
protected override System.Windows.Media.Media3D.Point3D InterpolateValueCore (System.Windows.Media.Media3D.Point3D baseValue, double keyFrameProgress);
override this.InterpolateValueCore : System.Windows.Media.Media3D.Point3D * double -> System.Windows.Media.Media3D.Point3D
Protected Overrides Function InterpolateValueCore (baseValue As Point3D, keyFrameProgress As Double) As Point3D
Parameters
- baseValue
- Point3D
The value from which to animate.
- keyFrameProgress
- Double
A value from 0.0 through 1.0 that specifies the percentage of time that has elapsed for this key frame.
Returns
The output value of this key frame, given the specified base value and progress.
Applies to
.NET
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