LinearPointKeyFrame Constructors
Definition
Important
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Initializes a new instance of the LinearPointKeyFrame class.
Overloads
LinearPointKeyFrame() |
Initializes a new instance of the LinearPointKeyFrame class. |
LinearPointKeyFrame(Point) |
Initializes a new instance of the LinearPointKeyFrame class with the specified ending value. |
LinearPointKeyFrame(Point, KeyTime) |
Initializes a new instance of the LinearPointKeyFrame class with the specified ending value and key time. |
LinearPointKeyFrame()
Initializes a new instance of the LinearPointKeyFrame class.
public:
LinearPointKeyFrame();
public LinearPointKeyFrame ();
Public Sub New ()
Applies to
LinearPointKeyFrame(Point)
Initializes a new instance of the LinearPointKeyFrame class with the specified ending value.
public:
LinearPointKeyFrame(System::Windows::Point value);
public LinearPointKeyFrame (System.Windows.Point value);
new System.Windows.Media.Animation.LinearPointKeyFrame : System.Windows.Point -> System.Windows.Media.Animation.LinearPointKeyFrame
Public Sub New (value As Point)
Parameters
- value
- Point
Ending value (also known as "target value") for the key frame.
Applies to
LinearPointKeyFrame(Point, KeyTime)
Initializes a new instance of the LinearPointKeyFrame class with the specified ending value and key time.
public:
LinearPointKeyFrame(System::Windows::Point value, System::Windows::Media::Animation::KeyTime keyTime);
public LinearPointKeyFrame (System.Windows.Point value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.LinearPointKeyFrame : System.Windows.Point * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearPointKeyFrame
Public Sub New (value As Point, keyTime As KeyTime)
Parameters
- value
- Point
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
Applies to
.NET
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