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SplineRotation3DKeyFrame Constructors

Definition

Initializes a new instance of the SplineRotation3DKeyFrame class.

Overloads

SplineRotation3DKeyFrame()

Initializes a new instance of the SplineRotation3DKeyFrame class.

SplineRotation3DKeyFrame(Rotation3D)

Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value.

SplineRotation3DKeyFrame(Rotation3D, KeyTime)

Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value and key time.

SplineRotation3DKeyFrame(Rotation3D, KeyTime, KeySpline)

Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value, key time, and KeySpline.

SplineRotation3DKeyFrame()

Initializes a new instance of the SplineRotation3DKeyFrame class.

public:
 SplineRotation3DKeyFrame();
public SplineRotation3DKeyFrame ();
Public Sub New ()

Applies to

SplineRotation3DKeyFrame(Rotation3D)

Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value.

public:
 SplineRotation3DKeyFrame(System::Windows::Media::Media3D::Rotation3D ^ value);
public SplineRotation3DKeyFrame (System.Windows.Media.Media3D.Rotation3D value);
new System.Windows.Media.Animation.SplineRotation3DKeyFrame : System.Windows.Media.Media3D.Rotation3D -> System.Windows.Media.Animation.SplineRotation3DKeyFrame
Public Sub New (value As Rotation3D)

Parameters

value
Rotation3D

Ending value (also known as "target value") for the key frame.

Applies to

SplineRotation3DKeyFrame(Rotation3D, KeyTime)

Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value and key time.

public:
 SplineRotation3DKeyFrame(System::Windows::Media::Media3D::Rotation3D ^ value, System::Windows::Media::Animation::KeyTime keyTime);
public SplineRotation3DKeyFrame (System.Windows.Media.Media3D.Rotation3D value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.SplineRotation3DKeyFrame : System.Windows.Media.Media3D.Rotation3D * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.SplineRotation3DKeyFrame
Public Sub New (value As Rotation3D, keyTime As KeyTime)

Parameters

value
Rotation3D

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

Applies to

SplineRotation3DKeyFrame(Rotation3D, KeyTime, KeySpline)

Initializes a new instance of the SplineRotation3DKeyFrame class with the specified ending value, key time, and KeySpline.

public:
 SplineRotation3DKeyFrame(System::Windows::Media::Media3D::Rotation3D ^ value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::KeySpline ^ keySpline);
public SplineRotation3DKeyFrame (System.Windows.Media.Media3D.Rotation3D value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.KeySpline keySpline);
new System.Windows.Media.Animation.SplineRotation3DKeyFrame : System.Windows.Media.Media3D.Rotation3D * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.KeySpline -> System.Windows.Media.Animation.SplineRotation3DKeyFrame
Public Sub New (value As Rotation3D, keyTime As KeyTime, keySpline As KeySpline)

Parameters

value
Rotation3D

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

keySpline
KeySpline

KeySpline for the key frame. The KeySpline represents a Bezier curve which defines animation progress of the key frame.

Applies to