SplineVector3DKeyFrame Constructors
Definition
Important
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Initializes a new instance of the SplineVector3DKeyFrame class.
Overloads
SplineVector3DKeyFrame() |
Initializes a new instance of the SplineVector3DKeyFrame class. |
SplineVector3DKeyFrame(Vector3D) |
Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value. |
SplineVector3DKeyFrame(Vector3D, KeyTime) |
Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value and key time. |
SplineVector3DKeyFrame(Vector3D, KeyTime, KeySpline) |
Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value, key time, and KeySpline. |
SplineVector3DKeyFrame()
Initializes a new instance of the SplineVector3DKeyFrame class.
public:
SplineVector3DKeyFrame();
public SplineVector3DKeyFrame ();
Public Sub New ()
Applies to
SplineVector3DKeyFrame(Vector3D)
Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value.
public:
SplineVector3DKeyFrame(System::Windows::Media::Media3D::Vector3D value);
public SplineVector3DKeyFrame (System.Windows.Media.Media3D.Vector3D value);
new System.Windows.Media.Animation.SplineVector3DKeyFrame : System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Animation.SplineVector3DKeyFrame
Public Sub New (value As Vector3D)
Parameters
- value
- Vector3D
Ending value (also known as "target value") for the key frame.
Applies to
SplineVector3DKeyFrame(Vector3D, KeyTime)
Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value and key time.
public:
SplineVector3DKeyFrame(System::Windows::Media::Media3D::Vector3D value, System::Windows::Media::Animation::KeyTime keyTime);
public SplineVector3DKeyFrame (System.Windows.Media.Media3D.Vector3D value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.SplineVector3DKeyFrame : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.SplineVector3DKeyFrame
Public Sub New (value As Vector3D, keyTime As KeyTime)
Parameters
- value
- Vector3D
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
Applies to
SplineVector3DKeyFrame(Vector3D, KeyTime, KeySpline)
Initializes a new instance of the SplineVector3DKeyFrame class with the specified ending value, key time, and KeySpline.
public:
SplineVector3DKeyFrame(System::Windows::Media::Media3D::Vector3D value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::KeySpline ^ keySpline);
public SplineVector3DKeyFrame (System.Windows.Media.Media3D.Vector3D value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.KeySpline keySpline);
new System.Windows.Media.Animation.SplineVector3DKeyFrame : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.KeySpline -> System.Windows.Media.Animation.SplineVector3DKeyFrame
Public Sub New (value As Vector3D, keyTime As KeyTime, keySpline As KeySpline)
Parameters
- value
- Vector3D
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
- keySpline
- KeySpline
KeySpline for the key frame. The KeySpline represents a Bezier curve which defines animation progress of the key frame.
Applies to
.NET