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Point3D.Add(Point3D, Vector3D) メソッド

定義

Point3D 構造体を Vector3D に加算し、その結果を Point3D 構造体として返します。

public:
 static System::Windows::Media::Media3D::Point3D Add(System::Windows::Media::Media3D::Point3D point, System::Windows::Media::Media3D::Vector3D vector);
public static System.Windows.Media.Media3D.Point3D Add (System.Windows.Media.Media3D.Point3D point, System.Windows.Media.Media3D.Vector3D vector);
static member Add : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Point3D
Public Shared Function Add (point As Point3D, vector As Vector3D) As Point3D

パラメーター

point
Point3D

加算する Point3D 構造体。

vector
Vector3D

加算する Vector3D 構造体。

戻り値

pointvector の合計。

Point3D および Vector3D を追加する方法を次の例に示します。

                       // Translates a Point3D by a Vector3D using the static Add method.
                       // Returns a Point3D.

                       Point3D point1 = new Point3D(10, 5, 1);
                       Vector3D vector1 = new Vector3D(20, 30, 40);
                       Point3D pointResult = new Point3D();

                       pointResult = Point3D.Add(point1, vector1);
                       // pointResult is equal to (30, 35, 41)

                       // Displaying Results
                       syntaxString = "pointResult = Point3D.Add(point1, vector1);";
                       resultType = "Point3D";
                       operationString = "Adding a 3D Point and a 3D Vector";
                       ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
' Translates a Point3D by a Vector3D using the static Add method.
' Returns a Point3D.

Dim point1 As New Point3D(10, 5, 1)
Dim vector1 As New Vector3D(20, 30, 40)
Dim pointResult As New Point3D()

pointResult = Point3D.Add(point1, vector1)
' pointResult is equal to (30, 35, 41)

' Displaying Results
syntaxString = "pointResult = Point3D.Add(point1, vector1)"
resultType = "Point3D"
operationString = "Adding a 3D Point and a 3D Vector"
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString)

注釈

構造体への Point3D 構造体の Vector3D 追加は禁止されています。

適用対象

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