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Point4D.Subtract(Point4D, Point4D) メソッド

定義

Point4D 構造体を Point4D 構造体から減算します。

public:
 static System::Windows::Media::Media3D::Point4D Subtract(System::Windows::Media::Media3D::Point4D point1, System::Windows::Media::Media3D::Point4D point2);
public static System.Windows.Media.Media3D.Point4D Subtract (System.Windows.Media.Media3D.Point4D point1, System.Windows.Media.Media3D.Point4D point2);
static member Subtract : System.Windows.Media.Media3D.Point4D * System.Windows.Media.Media3D.Point4D -> System.Windows.Media.Media3D.Point4D
Public Shared Function Subtract (point1 As Point4D, point2 As Point4D) As Point4D

パラメーター

point1
Point4D

減算される Point4D 構造体。

point2
Point4D

point1 から減算する Point4D 構造体。

戻り値

Point4D

point1point2 の差を返します。

次の例は、構造体から構造体を減算する Point4D 方法を Point4D 示しています。

// Subtracts a Point3D from a Point4D using the static Subtract method. 
// Returns a Point4D.

Point4D point1 = new Point4D(10, 5, 1, 4);
Point4D point2 = new Point4D(15, 40, 60, 75);
Point4D pointResult = new Point4D();

pointResult = Point4D.Subtract(point1, point2);
// pointResult is equal to (-5, -35, -59, -71)

// Displaying Results
syntaxString = "pointResult = Point4D.Subtract(point1, point2);";
resultType = "Point4D";
operationString = "Subtracting a Vector3D from a Point4D";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
' Subtracts a Point3D from a Point4D using the static Subtract method. 
' Returns a Point4D.

Dim point1 As New Point4D(10, 5, 1, 4)
Dim point2 As New Point4D(15, 40, 60, 75)
Dim pointResult As New Point4D()

pointResult = Point4D.Subtract(point1, point2)
' pointResult is equal to (-5, -35, -59, -71)

' Displaying Results
syntaxString = "pointResult = Point4D.Subtract(point1, point2)"
resultType = "Point4D"
operationString = "Subtracting a Vector3D from a Point4D"
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString)

適用対象

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