ActivityDesigner.Image Property
Definition
Important
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Gets or sets the Image associated with the designer.
public: virtual property System::Drawing::Image ^ Image { public:
System::Drawing::Image ^ get(); protected:
void set(System::Drawing::Image ^ value); };
public virtual System.Drawing.Image Image { get; protected set; }
member this.Image : System.Drawing.Image with get, set
Public Overridable Property Image As Image
Property Value
The Image associated with the designer.
Examples
The following example demonstrates loading a Bitmap object from an embedded resource. In this case, the ToolboxImage
is the same Image that is used when the base ActivityDesigner class draws the custom ActivityDesigner.
protected override void Initialize(Activity activity)
{
base.Initialize(activity);
Bitmap bmp = Resources.ToolboxImage;
bmp.MakeTransparent();
this.Image = bmp;
}
Protected Overrides Sub Initialize(ByVal activity As Activity)
MyBase.Initialize(activity)
Dim bmp As Bitmap = Resources.ToolboxImage
bmp.MakeTransparent()
Me.Image = bmp
End Sub
Remarks
The Image property is set to the Image to display. You can do this at design time or at run time.
Applies to
GitHub で Microsoft と共同作業する
このコンテンツのソースは GitHub にあります。そこで、issue や pull request を作成および確認することもできます。 詳細については、共同作成者ガイドを参照してください。
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