Entity Documentation - minecraft:behavior.follow_owner
minecraft:behavior.follow_owner
compels an entity to follow a player marked as an owner.
Important
minecraft:behavior.follow_owner
requires the entity to be marked as an owner through taming.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
can_teleport | true | Boolean | Specify if the mob can teleport to the player if it is too far away. |
ignore_vibration | true | Boolean | Specify if the mob will follow the owner if it has heard a vibration lately. |
max_distance | 60.0 | Decimal | The maximum distance in blocks this mob can be from its owner to start following, only used when canTeleport is false. |
priority | not set | Integer | The higher the priority, the sooner this behavior will be executed as a goal. |
speed_multiplier | 1.0 | Decimal | Movement speed multiplier of the mob when using this AI Goal. |
start_distance | 10.0 | Decimal | The distance in blocks that the owner can be away from this mob before it starts following it. |
stop_distance | 2.0 | Decimal | The distance in blocks this mob will stop from its owner while following it. |
Example
"minecraft:behavior.follow_owner":{
"priority": 2,
"speed_multiplier": 1.0,
"start_distance": 5.0,
"stop_distance": 2.5
}
Vanilla entities examples
cat
"minecraft:behavior.follow_owner": {
"priority": 4,
"speed_multiplier": 1.0,
"start_distance": 10,
"stop_distance": 2
}
Vanilla entities using minecraft:behavior.follow_owner
フィードバック
https://aka.ms/ContentUserFeedback」を参照してください。
以下は間もなく提供いたします。2024 年を通じて、コンテンツのフィードバック メカニズムとして GitHub の issue を段階的に廃止し、新しいフィードバック システムに置き換えます。 詳細については、「フィードバックの送信と表示