Entity Documentation - minecraft:behavior.follow_parent

minecraft:behavior.follow_parent compels an entity that has been tagged as a baby to follow their parent around.

Important

minecraft:behavior.follow_parent requires the minecraft:is_baby component in order to have an adult mob tagged as a parent for the entity.

Parameters

Name Default Value Type Description
priority not set Integer The higher the priority, the sooner this behavior will be executed as a goal.
speed_multiplier 1.0 Decimal Movement speed multiplier of the mob when using this AI Goal.

Example

"minecraft:behavior.follow_parent":{
    "priority": 2,
    "speed_multiplier":1.10
}

Vanilla entities examples

horse

"minecraft:behavior.follow_parent": {
          "priority": 4,
          "speed_multiplier": 1.0
        }

Vanilla entities using minecraft:behavior.follow_parent