Entity Documentation - minecraft:behavior.mingle

minecraft:behavior.mingle compels an entity to navigate to the village bell point of interest and interact with other entities that have been assigned.

Parameters

Name Default Value Type Description
cooldown_time 0.0 Decimal Time in seconds the mob has to wait before using the goal again.
duration 1.0 Decimal Amount of time in seconds that the entity will chat with another entity.
mingle_distance 2.0 Decimal The distance from its partner that this entity will mingle. If the entity type is not the same as the entity, this value needs to be identical on both entities.
mingle_partner_type not set List The entity type that this entity is allowed to mingle with.
priority not set Integer The higher the priority, the sooner this behavior will be executed as a goal.
speed_multiplier 1.0 Decimal Movement speed multiplier of the mob when using this AI Goal.

Example

"minecraft:behavior.mingle":{
    "priority": 5,
    "speed_multiplier": 0.8,
    "cooldown_time":10.0,
    "duration": 30.0,
    "mingle_dist": 1.5,
    "mingle_partner_type": "minecraft:villager_v2"
}

Vanilla entities examples

villager_v2

"minecraft:behavior.mingle": {
          "priority": 7,
          "speed_multiplier": 0.5,
          "duration": 30,
          "cooldown_time": 10,
          "mingle_partner_type": "minecraft:villager_v2",
          "mingle_distance": 2.0
        }

Vanilla entities using minecraft:behavior.mingle