Entity Documentation - minecraft:behavior.move_outdoors

minecraft:behavior.move_outdoors compels an entity to move outdoors.

Parameters

Name Default Value Type Description
goal_radius 0.500000 Decimal The radius away from the target block to count as reaching the goal.
priority not set Integer The higher the priority, the sooner this behavior will be executed as a goal.
search_count 0.000000 Integer The amount of times to try finding a random outdoors position before failing.
search_height 0.000000 Integer The y range to search for an outdoors position for.
search_range 0.000000 Integer The x and z range to search for an outdoors position for.
speed_multiplier 0.500000 Decimal The movement speed modifier to apply to the entity while it is moving outdoors.
timeout_cooldown 8.000000 Decimal The cooldown time in seconds before the goal can be reused after pathfinding fails.

Example

"minecraft:behavior.move_outdoors": {
    "goal_radius": 0.5,
    "search_count": 8.0,
    "search_height": 0.5,
    "search_range": 8.0,
    "speed_multiplier": 0.8,
    "timeout_cooldown": 8.0
}

Vanilla mob examples

villager_v2

"minecraft:behavior.move_outdoors": {
    "priority": 2,
    "speed_multiplier": 0.8,
    "timeout_cooldown": 8.0
}

Vanilla mobs using move_outdoors