Entity Documentation - minecraft:behavior.nap
minecraft:behavior.nap
compels a mob to occasionally stop and take a nap under certain conditions.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
cooldown_max | 0.0 | Decimal | Maximum time in seconds the mob has to wait before using the goal again. |
cooldown_min | 0.0 | Decimal | Minimum time in seconds the mob has to wait before using the goal again. |
mob_detect_dist | 6.0 | Decimal | The block distance in x and z that will be checked for mobs that this mob detects. |
mob_detect_height | 6.0 | Decimal | The block distance in y that will be checked for mobs that this mob detects. |
priority | not set | Integer | The higher the priority, the sooner this behavior will be executed as a goal. |
Example
"minecraft:behavior.nap":{
"priority": 7,
"cooldown_min": 2.5,
"cooldown_max": 5.0,
"mob_detect_dist": 16.0,
"mob_detect_height": 10.0
}
Vanilla entities examples
fox
"minecraft:behavior.nap": {
"priority": 8,
"cooldown_min": 2.0,
"cooldown_max": 7.0,
"mob_detect_dist": 12.0,
"mob_detect_height": 6.0,
"can_nap_filters": {
"all_of": [
{
"test": "in_water",
"subject": "self",
"operator": "==",
"value": false
},
{
"test": "on_ground",
"subject": "self",
"operator": "==",
"value": true
},
{
"test": "is_underground",
"subject": "self",
"operator": "==",
"value": true
},
{
"test": "weather_at_position",
"subject": "self",
"operator": "!=",
"value": "thunderstorm"
}
]
},
"wake_mob_exceptions": {
"any_of": [
{
"test": "trusts",
"subject": "other",
"operator": "==",
"value": true
},
{
"test": "is_family",
"subject": "other",
"operator": "==",
"value": "fox"
},
{
"test": "is_sneaking",
"subject": "other",
"operator": "==",
"value": true
}
]
}
}
Vanilla entities using minecraft:behavior.nap
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