Entity Documentation - minecraft:behavior.stay_near_noteblock
minecraft:behavior.stay_near_noteblock
compels the entity to stay near a recently played noteblock.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
listen_time | 0 | Integer | Sets the time an entity should stay near a noteblock after hearing it. |
priority | not set | Integer | The higher the priority, the sooner this behavior will be executed as a goal. |
speed | 1.000000 | Decimal | Sets the entity's speed when moving toward the block. |
start_distance | 10.000000 | Decimal | Sets the distance the entity needs to be away from the block to attempt to start the goal. |
stop_distance | 2.000000 | Decimal | Sets the distance from the block the entity will attempt to reach. |
Example
"minecraft:behavior.stay_near_noteblock": {
"priority": 5,
"speed": 8,
"start_distance": 16,
"stop_distance": 4
}
Vanilla entities example
allay
"minecraft:behavior.stay_near_noteblock": {
"priority": 5,
"speed": 8,
"start_distance": 16,
"stop_distance": 4
}
Vanilla entities using minecraft:behavior.go_and_give_items_to_noteblock
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