WorldInitializeBeforeEventSignal Class
Caution
This class is still in pre-release. Its signature may change or it may be removed in future releases.
Manages callbacks that are run at the initialization of the scripting environment for a World. Do note that this event may run multiple times within a session in the case that the /reload command is used.
Methods
subscribe
subscribe(callback: (arg: WorldInitializeBeforeEvent) => void): (arg: WorldInitializeBeforeEvent) => void
Adds a callback that will be called when the scripting environment is initialized for a World.
Parameters
- callback: (arg: WorldInitializeBeforeEvent) => void
Returns (arg: WorldInitializeBeforeEvent) => void
Important
This function can't be called in read-only mode.
unsubscribe
unsubscribe(callback: (arg: WorldInitializeBeforeEvent) => void): void
Removes a callback from being called the scripting environment is initialized for a World.
Parameters
- callback: (arg: WorldInitializeBeforeEvent) => void
Important
This function can't be called in read-only mode.
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