TextureLoader.Save(String,ImageFileFormat,BaseTexture,PaletteEntry)
Save メソッド
テクスチャをファイルに保存する。
定義
Visual Basic | Public Shared Sub Save( _ ByVal destFile As String, _ ByVal destFormat As ImageFileFormat, _ ByVal srcTexture As BaseTexture, _ ByRef sourcePalette As PaletteEntry _ ) |
C# | public static void Save( string destFile, ImageFileFormat destFormat, BaseTexture srcTexture, out PaletteEntry sourcePalette ); |
Managed C++ | public: static void Save( String* destFile, ImageFileFormat destFormat, BaseTexture* srcTexture, PaletteEntry* sourcePalette ); |
JScript | public static function Save( destFile : String, destFormat : ImageFileFormat, srcTexture : BaseTexture, sourcePalette : PaletteEntry ) : void; |
パラメータ
destFile | System.String. |
destFormat | Microsoft.DirectX.Direct3D.ImageFileFormat. |
srcTexture | Microsoft.DirectX.Direct3D.BaseTexture. |
sourcePalette | Microsoft.DirectX.Direct3D.PaletteEntry[]. |
対象
© 2002 Microsoft Corporation. All rights reserved. Terms of use.