Mesh.ConvertMeshSubsetToSingleStrip(Mesh,Int32,MeshFlags,Int32)
ConvertMeshSubsetToSingleStrip メソッド
指定したメッシュ サブセットを 1 つの三角形ストリップに変換する。
定義
Visual Basic | Public Shared Function ConvertMeshSubsetToSingleStrip( _ ByVal mesh As Mesh, _ ByVal attributeIdentifier As Integer, _ ByVal indexBufferOptions As MeshFlags, _ ByRef numIndices As Integer _ ) As IndexBuffer |
C# | public static IndexBuffer ConvertMeshSubsetToSingleStrip( Mesh mesh, int attributeIdentifier, MeshFlags indexBufferOptions, ref int numIndices ); |
Managed C++ | public: static IndexBuffer* ConvertMeshSubsetToSingleStrip( Mesh* mesh, int attributeIdentifier, MeshFlags indexBufferOptions, int* numIndices ); |
JScript | public static function ConvertMeshSubsetToSingleStrip( mesh : Mesh, attributeIdentifier : int, indexBufferOptions : MeshFlags, numIndices : int ) : IndexBuffer; |
パラメータ
mesh | Microsoft.DirectX.Direct3D.Mesh. |
attributeIdentifier | System.Int32. |
indexBufferOptions | Microsoft.DirectX.Direct3D.MeshFlags. |
numIndices | System.Int32. |
戻り値
Microsoft.DirectX.Direct3D.IndexBuffer.
対象
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