Mesh.OptimizeInPlace(MeshFlags,GraphicsStream)
OptimizeInPlace メソッド
メッシュの面および頂点の順番変更を制御し、パフォーマンスを最適化する。
定義
Visual Basic | Public Sub OptimizeInPlace( _ ByVal flags As MeshFlags, _ ByVal adjacencyIn As GraphicsStream _ ) |
C# | public void OptimizeInPlace( MeshFlags flags, GraphicsStream adjacencyIn ); |
Managed C++ | public: void OptimizeInPlace( MeshFlags flags, GraphicsStream* adjacencyIn ); |
JScript | public function OptimizeInPlace( flags : MeshFlags, adjacencyIn : GraphicsStream ) : void; |
パラメータ
flags | Microsoft.DirectX.Direct3D.MeshFlags. |
adjacencyIn | Microsoft.DirectX.Direct3D.GraphicsStream. |
対象
© 2002 Microsoft Corporation. All rights reserved. Terms of use.