Device.GetVertexShaderBooleanConstant(Int32,Int32)
GetVertexShaderBooleanConstant メソッド
ブール型の頂点シェーダ定数を取得する。
定義
Visual Basic | Public Function GetVertexShaderBooleanConstant( _ ByVal startRegister As Integer, _ ByVal constantCount As Integer _ ) As Boolean() |
C# | public bool[] GetVertexShaderBooleanConstant( int startRegister, int constantCount ); |
Managed C++ | public: bool GetVertexShaderBooleanConstant( int startRegister, int constantCount ) __gc[]; |
JScript | public function GetVertexShaderBooleanConstant( startRegister : int, constantCount : int ) : boolean[]; |
パラメータ
startRegister | System.Int32. |
constantCount | System.Int32. |
戻り値
System.Boolean.
対象
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