Device.SetVertexShaderConstant(Int32,Boolean)
SetVertexShaderConstant メソッド
浮動小数点型の頂点シェーダ定数を設定する。
定義
Visual Basic | Public Sub SetVertexShaderConstant( _ ByVal startRegister As Integer, _ ByVal constantData() As Boolean _ ) |
C# | public void SetVertexShaderConstant( int startRegister, bool[] constantData ); |
Managed C++ | public: void SetVertexShaderConstant( int startRegister, bool constantData __gc[] ); |
JScript | public function SetVertexShaderConstant( startRegister : int, constantData : boolean[] ) : void; |
パラメータ
startRegister | System.Int32. |
constantData | System.Boolean[]. |
対象
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