Device.SetVertexShaderConstant(Int32,Single)
SetVertexShaderConstant メソッド
浮動小数点型の頂点シェーダ定数を設定する。
定義
Visual Basic | Public Sub SetVertexShaderConstant( _ ByVal startRegister As Integer, _ ByVal constantData() As Single _ ) |
C# | public void SetVertexShaderConstant( int startRegister, float[] constantData ); |
Managed C++ | public: void SetVertexShaderConstant( int startRegister, float constantData __gc[] ); |
JScript | public function SetVertexShaderConstant( startRegister : int, constantData : float[] ) : void; |
パラメータ
startRegister | System.Int32. |
constantData | System.Single[]. |
対象
© 2002 Microsoft Corporation. All rights reserved. Terms of use.