Device.StretchRectangle(Surface,Rectangle,Surface,Rectangle,TextureFilter)
StretchRectangle メソッド
転送元矩形の内容を転送先矩形にコピーする。コピーにより、転送元矩形を拡大およびフィルタリングできる。この関数は、ビデオ ストリームのアスペクト比の変更によく使われる。
定義
Visual Basic | Public Sub StretchRectangle( _ ByVal sourceSurface As Surface, _ ByVal sourceRectangle As Rectangle, _ ByVal destSurface As Surface, _ ByVal destRectangle As Rectangle, _ ByVal filter As TextureFilter _ ) |
C# | public void StretchRectangle( Surface sourceSurface, Rectangle sourceRectangle, Surface destSurface, Rectangle destRectangle, TextureFilter filter ); |
Managed C++ | public: void StretchRectangle( Surface* sourceSurface, Rectangle sourceRectangle, Surface* destSurface, Rectangle destRectangle, TextureFilter filter ); |
JScript | public function StretchRectangle( sourceSurface : Surface, sourceRectangle : Rectangle, destSurface : Surface, destRectangle : Rectangle, filter : TextureFilter ) : void; |
パラメータ
sourceSurface | Microsoft.DirectX.Direct3D.Surface. |
sourceRectangle | System.Drawing.Rectangle. |
destSurface | Microsoft.DirectX.Direct3D.Surface. |
destRectangle | System.Drawing.Rectangle. |
filter | Microsoft.DirectX.Direct3D.TextureFilter. |
対象
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