同期クライアント ソケットの例
サーバーに接続するクライアントを作成するプログラム例を次に示します。このクライアントは同期ソケットを使用して構築されるため、クライアント アプリケーションの実行はサーバーが応答を返すまで中断されます。アプリケーションは、サーバーに文字列を送信し、サーバーから返された文字列をコンソールに表示します。
Imports System
Imports System.Net
Imports System.Net.Sockets
Imports System.Text
Public Class SynchronousSocketClient
Public Shared Sub Main()
' Data buffer for incoming data.
Dim bytes(1024) As Byte
' Connect to a remote device.
' Establish the remote endpoint for the socket.
' This example uses port 11000 on the local computer.
Dim ipHostInfo As IPHostEntry = Dns.Resolve(Dns.GetHostName())
Dim ipAddress As IPAddress = ipHostInfo.AddressList(0)
Dim remoteEP As New IPEndPoint(ipAddress, 11000)
' Create a TCP/IP socket.
Dim sender As New Socket(AddressFamily.InterNetwork, _
SocketType.Stream, ProtocolType.Tcp)
' Connect the socket to the remote endpoint.
sender.Connect(remoteEP)
Console.WriteLine("Socket connected to {0}", _
sender.RemoteEndPoint.ToString())
' Encode the data string into a byte array.
Dim msg As Byte() = _
Encoding.ASCII.GetBytes("This is a test<EOF>")
' Send the data through the socket.
Dim bytesSent As Integer = sender.Send(msg)
' Receive the response from the remote device.
Dim bytesRec As Integer = sender.Receive(bytes)
Console.WriteLine("Echoed test = {0}", _
Encoding.ASCII.GetString(bytes, 0, bytesRec))
' Release the socket.
sender.Shutdown(SocketShutdown.Both)
sender.Close()
End Sub
End Class 'SynchronousSocketClient
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
public class SynchronousSocketClient {
public static void StartClient() {
// Data buffer for incoming data.
byte[] bytes = new byte[1024];
// Connect to a remote device.
try {
// Establish the remote endpoint for the socket.
// This example uses port 11000 on the local computer.
IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName())
IPAddress ipAddress = ipHostInfo.AddressList[0];
IPEndPoint remoteEP = new IPEndPoint(ipAddress,11000);
// Create a TCP/IP socket.
Socket sender = new Socket(AddressFamily.InterNetwork,
SocketType.Stream, ProtocolType.Tcp );
// Connect the socket to the remote endpoint. Catch any errors.
try {
sender.Connect(remoteEP);
Console.WriteLine("Socket connected to {0}",
sender.RemoteEndPoint.ToString());
// Encode the data string into a byte array.
byte[] msg = Encoding.ASCII.GetBytes("This is a test<EOF>");
// Send the data through the socket.
int bytesSent = sender.Send(msg);
// Receive the response from the remote device.
int bytesRec = sender.Receive(bytes);
Console.WriteLine("Echoed test = {0}",
Encoding.ASCII.GetString(bytes,0,bytesRec));
// Release the socket.
sender.Shutdown(SocketShutdown.Both);
sender.Close();
} catch (ArgumentNullException ane) {
Console.WriteLine("ArgumentNullException : {0}",ane.ToString());
} catch (SocketException se) {
Console.WriteLine("SocketException : {0}",se.ToString());
} catch (Exception e) {
Console.WriteLine("Unexpected exception : {0}", e.ToString());
}
} catch (Exception e) {
Console.WriteLine( e.ToString());
}
}
public static int Main(String[] args) {
StartClient();
return 0;
}
}
参照
概念
同期サーバー ソケットの例
同期クライアント ソケットの使用