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KeyEventHandler デリゲート

ControlKeyUp イベントまたは KeyDown イベントを処理するメソッドを表します。

<Serializable>
Public Delegate Sub KeyEventHandler( _   ByVal sender As Object, _   ByVal e As KeyEventArgs _)
[C#]
[Serializable]
public delegate void KeyEventHandler(   object sender,   KeyEventArgs e);
[C++]
[Serializable]
public __gc __delegate void KeyEventHandler(   Object* sender,   KeyEventArgs* e);

[JScript] JScript では、.NET Framework のデリゲートを利用することができます。ただし、独自に定義することはできません。

パラメータ [Visual Basic, C#, C++]

作成するイベント ハンドラは、KeyEventHandler クラスのデリゲート定義と同一のパラメータを持つ必要があります。

  • sender
    イベントのソース。
  • e
    イベント データを格納している KeyEventArgs

解説

KeyEventHandler デリゲートを作成する場合は、イベントを処理するメソッドを識別してください。イベントをイベント ハンドラに関連付けるには、デリゲートのインスタンスをイベントに追加します。デリゲートを削除しない限り、そのイベントが発生すると常にイベント ハンドラが呼び出されます。デリゲートを使用したイベント処理の詳細については、「 イベントとデリゲート 」を参照してください。

使用例

 
Private Sub treeView1_KeyDown(sender As Object, _
  e As KeyEventArgs) Handles treeView1.KeyDown
   ' If the 'Alt' and 'E' keys are pressed,
   ' allow the user to edit the TreeNode label. 
   If e.Alt And e.KeyCode = Keys.E Then
      treeView1.LabelEdit = True
      ' If there is a TreeNode under the mose cursor, begin editing. 
      Dim editNode As TreeNode = treeView1.GetNodeAt( _
        treeView1.PointToClient(Control.MousePosition))
      If Not (editNode Is Nothing) Then
         editNode.BeginEdit()
      End If
   End If
End Sub

Private Sub treeView1_AfterLabelEdit(sender As Object, _
  e As NodeLabelEditEventArgs) Handles treeView1.AfterLabelEdit
   ' Disable the ability to edit the TreeNode labels.
   treeView1.LabelEdit = False
End Sub

[C#] 
private void treeView1_KeyDown(object sender, KeyEventArgs e)
{
   /* If the 'Alt' and 'E' keys are pressed,
      * allow the user to edit the TreeNode label. */
   if(e.Alt && e.KeyCode == Keys.E)
         
   {
      treeView1.LabelEdit = true;
      // If there is a TreeNode under the mose cursor, begin editing. 
      TreeNode editNode = treeView1.GetNodeAt(
         treeView1.PointToClient(Control.MousePosition));
      if(editNode != null)
      { 
         editNode.BeginEdit();
      }
   }
}

private void treeView1_AfterLabelEdit(object sender, NodeLabelEditEventArgs e)
{
   // Disable the ability to edit the TreeNode labels.
   treeView1.LabelEdit = false;
}

[C++] 
private:
    void treeView1_KeyDown(Object* /*sender*/, KeyEventArgs* e) {
        /* If the 'Alt' and 'E' keys are pressed,
         * allow the user to edit the TreeNode label. */
        if (e->Alt && e->KeyCode == Keys::E) {
            treeView1->LabelEdit = true;
            // If there is a TreeNode under the mose cursor, begin editing.
            TreeNode* editNode = treeView1->GetNodeAt(
                treeView1->PointToClient(Control::MousePosition));
            if (editNode != 0) {
                editNode->BeginEdit();
            }
        }
    }

    void treeView1_AfterLabelEdit(Object* /*sender*/, NodeLabelEditEventArgs* /*e*/) {
        // Disable the ability to edit the TreeNode labels.
        treeView1->LabelEdit = false;
    }

[Visual Basic] 
' Boolean flag used to determine when a character other than a number is entered.
Private nonNumberEntered As Boolean = False
   
   
' Handle the KeyDown event to determine the type of character entered into the control.
Private Sub textBox1_KeyDown(sender As Object, e As System.Windows.Forms.KeyEventArgs) _
     Handles textBox1.KeyDown
    ' Initialize the flag to false.
    nonNumberEntered = False
  
    ' Determine whether the keystroke is a number from the top of the keyboard.
    If e.KeyCode < Keys.D0 OrElse e.KeyCode > Keys.D9 Then
        ' Determine whether the keystroke is a number from the keypad.
        If e.KeyCode < Keys.NumPad0 OrElse e.KeyCode > Keys.NumPad9 Then
            ' Determine whether the keystroke is a backspace.
            If e.KeyCode <> Keys.Back Then
                ' A non-numerical keystroke was pressed. 
                ' Set the flag to true and evaluate in KeyPress event.
                nonNumberEntered = True
            End If
        End If
    End If
End Sub 'textBox1_KeyDown
   
   
' This event occurs after the KeyDown event and can be used 
' to prevent characters from entering the control.
Private Sub textBox1_KeyPress(sender As Object, e As System.Windows.Forms.KeyPressEventArgs) _
    Handles textBox1.KeyPress
    ' Check for the flag being set in the KeyDown event.
    If nonNumberEntered = True Then
        ' Stop the character from being entered into the control since it is non-numerical.
        e.Handled = True
    End If
End Sub 'textBox1_KeyPress
End Class 'Form1 

[C#] 
// Boolean flag used to determine when a character other than a number is entered.
private bool nonNumberEntered = false;

// Handle the KeyDown event to determine the type of character entered into the control.
private void textBox1_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
{
    // Initialize the flag to false.
    nonNumberEntered = false;

    // Determine whether the keystroke is a number from the top of the keyboard.
    if (e.KeyCode < Keys.D0 || e.KeyCode > Keys.D9)
    {
        // Determine whether the keystroke is a number from the keypad.
        if (e.KeyCode < Keys.NumPad0 || e.KeyCode > Keys.NumPad9)
        {
            // Determine whether the keystroke is a backspace.
            if(e.KeyCode != Keys.Back)
            {
                // A non-numerical keystroke was pressed.
                // Set the flag to true and evaluate in KeyPress event.
                nonNumberEntered = true;
            }
        }
    }
}

// This event occurs after the KeyDown event and can be used to prevent
// characters from entering the control.
private void textBox1_KeyPress(object sender, System.Windows.Forms.KeyPressEventArgs e)
{
    // Check for the flag being set in the KeyDown event.
    if (nonNumberEntered == true)
    {
        // Stop the character from being entered into the control since it is non-numerical.
        e.Handled = true;
    }
}


[C++] 
// Boolean flag used to determine when a character other than a number is entered.
private:
bool nonNumberEntered;

// Handle the KeyDown event to determine the type of character entered into the control.
void textBox1_KeyDown(Object* /*sender*/, System::Windows::Forms::KeyEventArgs* e)
{
   // Initialize the flag to false.
   nonNumberEntered = false;

   // Determine whether the keystroke is a number from the top of the keyboard.
   if (e->KeyCode < Keys::D0 || e->KeyCode > Keys::D9)
   {
      // Determine whether the keystroke is a number from the keypad.
      if (e->KeyCode < Keys::NumPad0 || e->KeyCode > Keys::NumPad9)
      {
         // Determine whether the keystroke is a backspace.
         if(e->KeyCode != Keys::Back)
         {
            // A non-numerical keystroke was pressed.
            // Set the flag to true and evaluate in KeyPress event.
            nonNumberEntered = true;
         }
      }
   }
}

// This event occurs after the KeyDown event and can be used to prevent
// characters from entering the control.
void textBox1_KeyPress(Object* /*sender*/, System::Windows::Forms::KeyPressEventArgs* e)
{
   // Check for the flag being set in the KeyDown event.
   if (nonNumberEntered == true)
   {
      // Stop the character from being entered into the control since it is non-numerical.
      e->Handled = true;
   }
}

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必要条件

名前空間: System.Windows.Forms

プラットフォーム: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 ファミリ, .NET Compact Framework - Windows CE .NET

アセンブリ: System.Windows.Forms (System.Windows.Forms.dll 内)

参照

System.Windows.Forms 名前空間 | OnKeyUp | KeyUp | OnKeyDown | KeyDown | KeyEventArgs | OnKeyPress | KeyPress | KeyPressEventArgs