Caps.MaxSimultaneousTextures Property
Gets the maximum number of textures that can simultaneously be bound to the texture-blending stages.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public ReadOnly Property MaxSimultaneousTextures As Integer
'Usage
Dim instance As Caps
Dim value As Integer
value = instance.MaxSimultaneousTextures
public int MaxSimultaneousTextures { get; }
public:
property int MaxSimultaneousTextures {
int get ();
}
/** @property */
public int get_MaxSimultaneousTextures ()
public function get MaxSimultaneousTextures () : int
Property Value
The maximum number of textures that can simultaneously be bound to the texture-blending stages.
Remarks
This value is the number of textures that can be used in a single pass. If the same texture is used in two blending stages, it counts as two when compared to the MaxSimultaneousTextures value.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Caps Structure
Caps Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace