CustomVertex.TransformedColoredTextured Constructor (Vector4, Int32, Single, Single)
Initializes a new instance of the CustomVertex.TransformedColoredTextured structure.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Sub New ( _
value As Vector4, _
c As Integer, _
u As Single, _
v As Single _
)
'Usage
Dim value As Vector4
Dim c As Integer
Dim u As Single
Dim v As Single
Dim instance As New TransformedColoredTextured(value, c, u, v)
public TransformedColoredTextured (
Vector4 value,
int c,
float u,
float v
)
public:
TransformedColoredTextured (
Vector4 value,
int c,
float u,
float v
)
public TransformedColoredTextured (
Vector4 value,
int c,
float u,
float v
)
public function TransformedColoredTextured (
value : Vector4,
c : int,
u : float,
v : float
)
Parameters
- value
A Vector4 object that contains the position.
- c
An integer that represents the vertex color value.
- u
A floating-point value that represents the u component of the texture coordinate.
- v
A floating-point value that represents the v component of the texture coordinate.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
CustomVertex.TransformedColoredTextured Structure
CustomVertex.TransformedColoredTextured Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace