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CustomVertex.TransformedColoredTextured Constructor (Vector4, Int32, Single, Single)

Initializes a new instance of the CustomVertex.TransformedColoredTextured structure.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Sub New ( _
    value As Vector4, _
    c As Integer, _
    u As Single, _
    v As Single _
)
'Usage
Dim value As Vector4
Dim c As Integer
Dim u As Single
Dim v As Single

Dim instance As New TransformedColoredTextured(value, c, u, v)
public TransformedColoredTextured (
    Vector4 value,
    int c,
    float u,
    float v
)
public:
TransformedColoredTextured (
    Vector4 value, 
    int c, 
    float u, 
    float v
)
public TransformedColoredTextured (
    Vector4 value, 
    int c, 
    float u, 
    float v
)
public function TransformedColoredTextured (
    value : Vector4, 
    c : int, 
    u : float, 
    v : float
)

Parameters

  • value
    A Vector4 object that contains the position.
  • c
    An integer that represents the vertex color value.
  • u
    A floating-point value that represents the u component of the texture coordinate.
  • v
    A floating-point value that represents the v component of the texture coordinate.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

CustomVertex.TransformedColoredTextured Structure
CustomVertex.TransformedColoredTextured Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace